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PVRStudioMDL v.1.0
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A Half-Life Model compiler that supports Sega Dreamcast PowerVR
(PVR) texture compression.
This application has been re-written since the last release,
and is now completely stand-alone.
GUI and Command-line versions are included.
Usage:
Replace texture refernces in the $body .smd files ".bmp" by ".pvr"
Also replace texture references in the .qc file if necessary
PVR textures compression can be either VQ or RECTANGLE.
PVR textures resolution from 8x8 through 512x512 are supported.
Do not use mip-mapping.
Thanks to valve and id for releasing the orignal source.
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OVERRiDE 10-2010
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Get it here:
RapidShare AG, Cham, Switzerland



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